The Let's Play Archive

Beyond Chaos EX: Final Fantasy 6 Randomizer

by Admiral Joeslop

Part 9: Saber's Mansion



Hello friends! Today we're going to rescue a prisoner and beat up a clown.



We start by witnessing WuFei getting comfortable with himself and how he dresses. Shine on, WuFei!



Unfortunately it doesn't last long as I don't get a prompt to keep the clothes on.



I'm surprised they let her keep her cape on while being held prisoner.



Uh..I guess being chained to a wall enables some kind of shape changing ability?



Hey. Hey, everyone. Do you want to break the game even more wide open? All you need to do is have Ragnarok as a regular command!

I'm sure you've noticed the "Morph (%):" entries on most of the monsters before. As I mentioned earlier, those are the four items that are possible to get from using Ragnarok, with the % being the chance of the skill actually going off. Each item has an equal chance to drop if the skill goes off. This can (and will) lead to some very nice items.

R-Miss is..OK. Meteo can do decent damage and if the enemy is vulnerable to the Instant Death/Confusion stuff it can help. Unfortunately it's just more RNG on top of RNG.

code:
Use a random skill with low accuracy.

  (4/16 chance each)  Virite
  (3/16 chance each)  Disaster
  (2/16 chance each)  Meteo
  (1/16 chance each)  Blaster, Confusion, Cyclonic, Dread, Schiller, Stone, X-Zone
  
Virite - Deals Poison-elemental damage and inflicts Poison on all targets. Its Spell Power is 20 and its Hit Rate is 80. Damage is inverted against Undead targets. It is affected by the Silence status.
Disaster - Inflicts Blind, Imp, Doom, Silence, Confuse, and Float to one or all targets. Its Hit Rate is 62, it is vulnerable to Runic, and affected by the Silence status.
Meteo - Deals non-elemental magic damage to all targets. Its Spell Power is 60 and its Hit Rate is 80. It ignores defense and split damage. It is affected by the Silence status.
Blaster - Inflicts Death to one or all targets. Its Hit Rate is 70, but always hits a stopped target and it fails on targets immune to Death. It is vulnerable to Runic and affected by the Silence status.
Confusion (Dummied) - Inflicts Confuse to all targets. Its Hit Rate is 68 and affected by the Silence status.
Cyclonic - Reduces all targets' HP to 1/16 that of their current total. Its Hit Rate is 75, and it fails on targets immune to Death. It is affected by the Silence status.
Dread - Inflicts Petrify to one target. Its Hit Rate is 75 and affected by the Silence status.
Schiller - Inflicts Blind on all targets. Its Hit Rate is 80 and affected by the Silence status.
X-Zone and Stone are a Black Magic and Lore spell, respectively.



code:
MORPH (99%): Sniper Sight, Stout Spear, Tack Star, White Cape
Here is what the Fenrip has, as a reminder. The game tells you what item you will get before you find out if it actually hits.



Since I have a 99% chance of it going off, I snag myself a Stout Spear!



It's not spectacular but just a good upgrade.



Nice little upgrade for anyone that can wear it.



code:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fla Syl (Level 6)
/--------------------------------\
| HP: 71 | ATK:   21 | SPD:   31 |
| MP: 10 | DEF:  113 | HIT:  106 |
| XP: 54 | MPOW:  10 | EVD:    0 |
| GP: 56 | MDEF: 148 | MBLK:   0 |
\--------------------------------/
NULLIFY: bolt;  WEAK: water
IMMUNE: mute
AUTO: regen
OTHER: humanoid
SPECIAL "Gulf Land": attack x1.5
RAGE: TekBarrier, Battle
CONTROL: Battle, Gulf Land, Gulf Land, Gulf Land
STEAL: Potion
DROPS: Goggles
MORPH (3%): Bolt Edge, Full Moon, Peace Ring, X-Potion
LOCATION: South Figaro Cave (WoB), South Figaro Basement
The Fla Syl (soldier) is new here and with that 3% chance of Ragnarok working I decide just to kill them. The Encrut is a different matter:

code:
MORPH (75%): Air Anchor, Charm Bangle, Dice, Tack Star
All good items!



I pull these from a couple of battles. Fixed Dice are better than Dice but these are still good and give a bonus to Speed. The Charm Bangle is funny; it halves my encounter rate but also gives double XP like the Exp. Egg. Makes grinding that much more unappealing.

I also pick up some vanilla Goggles, a Heavy Shield, MithrilGlove, X-potion, vanilla Hyper Wrist, and some new goodies.




Eventually, someone will get a big damage boost from equipping a Tack Star. The Gold Hairpin is vanilla and that's perfectly fine. Halving MP costs is an amazing get at this stage. Murasame has an extra 15 attack. Gaia Gear is the next big drop; Earth absorb is the key to victory in Permadeath, and overall very nice at this stage. You never know when a monster is going to have Quake or Magnitude 8 even as a death counter.



code:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dahle (Level 13)
/---------------------------------\
| HP: 327 | ATK:   19 | SPD:   36 |
| MP:  60 | DEF:   80 | HIT:  116 |
| XP:  96 | MPOW:  12 | EVD:    0 |
| GP:  64 | MDEF: 144 | MBLK:   0 |
\---------------------------------/
NULLIFY: ice, bolt;  WEAK: earth
IMMUNE: Nothing
OTHER: can't escape
SPECIAL "Pod Dance": attack x2.5
RAGE: Warp, Pod Dance
CONTROL: Battle, Battle, Pod Dance, Pod Dance
STEAL: Inviz Edge, Kung Fu Suit
DROPS: Inviz Edge
MORPH (12%): Cherub Down, Gaia Gear, Thief Glove, Trident
LOCATION: Monster-in-a-Box

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gazet (Level 13)
/---------------------------------\
| HP: 240 | ATK:    1 | SPD:   38 |
| MP: 142 | DEF:    0 | HIT:  108 |
| XP: 203 | MPOW:   9 | EVD:    0 |
| GP: 149 | MDEF: 167 | MBLK:   0 |
\---------------------------------/
NULLIFY: fire, bolt, wind;  WEAK: earth, water
IMMUNE: petrify, sleep
SPECIAL "SportClimb": near death
SKILLS: Escape
RAGE: Battle, SportClimb
CONTROL: Battle, Battle, Escape, SportClimb
STEAL: Thunder Rod, Shuriken
DROPS: Shuriken, Shuriken
MORPH (99%): Assassin, Blizzard Orb, Chocobo Suit, Flail
LOCATION: Monster-in-a-Box
Dangerous territory! Dahle is a discount evil goblin wizard, Gazet is a dog in armor that looks very uncomfortable. They're not as bad as I expected though; the Dahle even Morphed into that Gaia Gear I got!



code:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TunnelArmr (Level 16)
/----------------------------------\
| HP: 1045 | ATK:   11 | SPD:   50 |
| MP: 1105 | DEF:   32 | HIT:  120 |
| XP:    0 | MPOW:  16 | EVD:    0 |
| GP:  250 | MDEF: 155 | MBLK:   0 |
\----------------------------------/
WEAK: bolt, water
VULNERABLE: float, regen, shell
AUTO: interceptor
OTHER: can't escape
SPECIAL "Out Fusion": attack x2
SKILLS: Bolt, Ice, Tek Laser
STEAL: Remedy, Bandana
DROPS: Imp Halberd, Charm Bangle
LOCATION: Monster-in-a-Box
DRILL, BABY, DRILL

A deadly boss in most BC runs, depending on your RNG. If your Locke/Celes have garbage commands or you don't have a Thunder Rod, your run may very well end here. Tek Laser really hurts but luckily for me, the only thing it does is a regular attack and a MT Ice. If it absorbed or nullified Pearl I would have been in danger.



Final Fantasy IX: Hunter's Chance - This is a good tune and I should really get around to playing 9 some day.

That brings us to this, the defense of Narshe and the Esper held within. Same rules as the Moogle fight at the beginning; waves of monsters slowly make their way up. If any of them touch Banon, that's a game over. Losing a fight isn't a game over, that team just appears on the save point and can fight some more.



My preferred method is to make one shitkicker team, then one OK and one good character in a party, and someone that can potentially hold their own in the last. This is just an insurance policy in case I miss one of the roaming monsters and they make it up to Banon.



The conga line method of defense is underrated.



code:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hisspos (Level 13)
/---------------------------------\
| HP: 397 | ATK:   26 | SPD:   36 |
| MP:  90 | DEF:   60 | HIT:  121 |
| XP: 157 | MPOW:  12 | EVD:    0 |
| GP: 224 | MDEF: 186 | MBLK:   0 |
\---------------------------------/
WEAK: fire
IMMUNE: magitek
AUTO: casting, float
OTHER: can't escape
SPECIAL "Icy": damage + condemned
SKILLS: Net
RAGE: Net, Battle
CONTROL: Battle, Icy, Net, Net
STEAL: Ashura
DROPS: Inviz Edge
MORPH (99%): Air Anchor, Cure Ring, Mithril Shld, Tao Robe
LOCATION: Monster-in-a-Box
I'd like to get an Air Anchor but I didn't spend the time with save states to guarantee one.



Cure Ring is acceptable, the Thief Glove is hot garbage. R-Miss isn't great to begin with and replacing it with Morph isn't much better. Pipimi isn't here to do damage, she's here to melt enemies into items.




I also pick these up. Trident is pretty vanilla but the Blizzard Orb has a bonus +5 Magic Power, once I find my berzerker.



code:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hutur (Level 13)
/---------------------------------\
| HP: 558 | ATK:   62 | SPD:   46 |
| MP: 175 | DEF:  165 | HIT:  104 |
| XP:  99 | MPOW:  11 | EVD:    0 |
| GP: 130 | MDEF: 111 | MBLK:   0 |
\---------------------------------/
NULLIFY: bolt, wind;  WEAK: water
IMMUNE: berserk, magitek, petrify, reflect, regen, shell
AUTO: morph, near death
SPECIAL "Crush Gold": attack x1.5
SKILLS: Escape
RAGE: Imp, Battle
CONTROL: Battle, Crush Gold, Escape, Imp
STEAL: Silk Robe, Plumed Hat
DROPS: Silk Robe
MORPH (99%): AutoCrossbow, Beret, Head Band, Pearl Rod
LOCATION: Monster-in-a-Box
I love when enemies have the Escape skill, it makes my life easier.




Cherub Down is the other anti-Earth tech that makes PD runs hum. No need to absorb Earth if you can just avoid it! The Mithril Shld is slightly worse than vanilla but the Beret has a wonderful +50% MP rogue effect!

Enough looting, let's meet this dog on the battlefield.



code:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Onega (Level 14)
/----------------------------------\
| HP: 1520 | ATK:   53 | SPD:   47 |
| MP:  191 | DEF:  134 | HIT:  113 |
| XP:  374 | MPOW:  11 | EVD:    0 |
| GP: 1105 | MDEF: 160 | MBLK:   0 |
\----------------------------------/
NULLIFY: fire, wind, pearl;  WEAK: bolt
IMMUNE: confuse, imp, zombie
SPECIAL "Grav Kitty": attack x3
SKILLS: Imp Song
RAGE: Imp Song, Battle
CONTROL: Battle, Grav Kitty, Grav Kitty, Imp Song
STEAL: Relic Ring, Tincture
DROPS: Tent
MORPH (25%): FakeMustache, Gold Lance, Mithril Vest, X-Potion
LOCATION: Monster-in-a-Box
We're in for a bit of a slog here. It has decent HP and absorbs Pearl, as well as toting a x3 attack with plenty of power behind it.








Just kidding I turned him into a gag gift instead.



Now're talking. Vulnerability to Control is random as well. Some bosses can be controlled, and anything super dangerous that is vulnerable will no longer be super dangerous. NOW we're going to have an actual battle.



code:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kefka (Level 18)
/----------------------------------\
| HP: 3672 | ATK:   29 | SPD:   49 |
| MP: 3258 | DEF:   58 | HIT:  127 |
| XP:    0 | MPOW:  10 | EVD:   33 |
| GP:    0 | MDEF: 177 | MBLK:  37 |
\----------------------------------/
NULLIFY: fire, bio
VULNERABLE: float, haste, protect, reflect, regen, shell, slow, stop
OTHER: can't escape, humanoid
SPECIAL "Confusion": attack x1.5
SKILLS: Bolt, Escape, Ice 2, Muddle, Osmose, Slow
STEAL: DiamondArmor, Gold Helmet
DROPS: Gale Hairpin, Sniper Sight
LOCATION: Monster-in-a-Box
Time to end this forever, Kefka.



Treasure of the Rudras: The Spirit Chaser - Kefka gets his own special music for this fight.

We start by flashing then throwing some snow balls. Kefka is not amused.



Virite has a pretty nice animation, even if it is just a Poison spell.




Mind Blast won't work on Kefka but throwing a bunch of asteroids at him certainly will.



This is Disaster, from Pipimi's R-Miss. None of the things it does will affect him though. Looks neat at least!



Ice 2 kinda hurts but not enough to be worried about yet.



As you can see, Kefka is a coward when faced with actual shitkickers. He drops me a vanilla Sniper Sight.



Go on now, git!



We're back to cutsene territory. Is the Esper OK?



OH GOD HELP



Saber is drawn to the creature. Something primal within them is stirring.

Tales of Phantasia: Biting Cold - Saber can't resist.



Saber approaches the frozen Esper. It feels like the Esper is calling to them..



This may have been a mistake.

https://www.youtube.com/watch?v=s_XHnTsxWjo